BidCraft Tile
BidCraftTile
2026-07-18

A smoother first proposal — set up as you go

New accounts get a quick day-rate question before the first build, a one-time payment-and-terms setup on the first send, and in-place tips that teach each step of a real project.

A smoother first proposal — set up as you go

Getting your first proposal out the door shouldn't mean stopping to fill out a bunch of settings first. So we moved the setup to exactly when you need it — a couple of quick questions at the moments they matter, and nothing before.

One quick day-rate question before the first build

The first time you hit Lock & build proposal without a day rate on file, BidCraft asks one thing first: your all-in day rate for a typical crew. That's the single number every proposal is priced off of, so we make sure it's there before building anything. Ballpark is fine — you can fine-tune it later on your Pricing page. We'll also propose a regional multiplier based on your city so your market's baked in from the first bid; confirm it or tweak it. Answer once and it's done.

If you haven't dialed in your complexity multipliers yet, the finished proposal carries a gentle heads-up with a link to tune them — the defaults work, but your own numbers price tighter.

A one-time setup on your first send

Before your very first proposal goes out, you'll get a short setup: pick how you take payment (a deposit split like 50/50, 50/25/25, or thirds) and confirm your terms — use BidCraft's standard terms or paste your own. Two taps and it becomes your default for every future proposal. In a hurry? Hit Send anyway and it goes out on the defaults. You'll only see this once, and if you already customized your Proposal Settings, you'll skip it entirely.

Tips that teach each step, right where you work

On your first real project, small tips point out each step as you reach it — add photos and a voice note per room, check the dimensions BidCraft found, tighten the scope, take a last look at the proposal. Dismiss any one with the ×, or tap "Got it, stop the tips" to clear them all. They only show on real jobs, never the sample project.

A little XP along the way

New accounts now see the getting-started missions as points worth earning — knock out all three and you'll cross your first level while you're still setting up. It's a small celebration for real progress, not busywork.

Where to look