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Editing project dimensions

After BidCraft analyzes your photos and notes, the numbers land on the room card that produced them — open Capture on the project page and each room carries its own measurements, right under its photos and notes. These are the most important numbers in the whole app: every line item on your proposal gets sized from them. If one is off, the proposal will be off. The good news: fixing it takes a couple of taps, and you do it next to the photo that raised it.

A totals strip at the top of Capture adds the rooms up for you — analyzed rooms only, so it never quietly counts one you haven't looked at yet. Bid prices from that same strip.

No photos? Type your measurements straight in

You don't have to analyze a single photo to use any of this. The moment you pick a project type on a fresh project, it pre-builds the surfaces that type expects — a shower remodel expects a shower floor, shower walls, and niches; a backsplash expects a wall area. Tap any surface tile and type your numbers straight in. This is the "I already know my numbers" path — bid off a plan, work from the figures you jotted on the walk, or rough out a proposal in a couple of minutes. Everything below works the same whether your numbers came from a photo, a voice note, or your own typing.

What's in a room's measurements

Top — a capture meter. A chip like 8/14 captured sits at the top so you can see progress at a glance. It turns purple with a ✦ once everything expected for your project type has been logged.

Middle — a grid of surface tiles. Every room carries its own grid of surface tiles — Floor, Walls, Shower Floor, Niches, and so on, whichever apply to that room. Each tile shows the surface's headline number in large serif type, plus its finish (material, tile size, pattern) as small pills underneath. A tile that's missing its number shows a terracotta "size?" prompt instead of sitting blank, so nothing gets lost in a wall of empty rows. A surface that repeats (like niches) collapses into one tile marked ×N rather than listing each one — tap it to see or edit the individual instances.

The pills under each tile are color-coded so you can tell at a glance how sure BidCraft is: a soft gray pill means it's a photo-based guess, a green-tinted pill means it came from a voice note, a contractor override, or something you confirmed — either way, tap the tile to change it.

Rooms collapse to keep things tidy. Each room can fold down to a one-line summary — its surface count and total square footage — with a small dot when something in it still needs attention. On a job with three or more rooms, everything but the first room starts collapsed so you're not scrolling past rooms you've already handled. Tap a room's header to open it back up.

Bottom of each room — fixtures. Sinks, toilets, showers, faucets, etc. as a row of chips. Tap a chip (or "+ Add fixture") to open a small editor for its type and whether it's staying, being replaced, or removed.

There's also a confidence indicator tied to each room's inputs — High when voice notes are present, Medium with three or more photos but no notes, Low when BidCraft is working from fewer photos and no notes at all.

[!tip] If confidence is low and you've got a tape measure handy, the fastest fix is a 5-second voice note: "the floor is 8 by 6, the shower is 3 by 5." Re-analyze and confidence jumps to high. Drawings with printed dimensions work too — BidCraft trusts measured numbers off a sheet above any photo estimate (though still below your own voice notes and the manual overrides you type here).

Numbers that came off a drawing or a tile schedule carry a small sheet tag beside them. Tap it and you see the crop of the sheet, or the schedule row, that produced the number — so checking a figure doesn't mean opening the PDF and hunting for it. More on that in Reading drawing sets and tile schedules.

Editing a surface

Tap any tile and an editor opens — a sheet that slides up on your phone, a centered window on desktop.

  • The number auto-fills from dimensions. Type length and width and BidCraft computes the total for you. Prefer to just type the final square footage? Flip the "type a total instead" toggle at the top of the sheet.

  • Feet or inches, your call. A ft/in toggle sits on the measurement fields. Type 8'6", 8.5, or 102" — BidCraft reads whichever way you enter it. It defaults to feet, and your choice sticks across your devices, so you set it once and move on.

  • Measure a custom surface however it's sold. When you add your own surface, a measure-by picker lets you choose square feet, linear feet, a plain count, or inches — so a run of baseboard measures in linear feet and a set of corners measures as a count.

  • Finish dropdowns for material, tile size, and pattern — pick from the list or choose Custom… to type something BidCraft doesn't have pre-loaded. Large format (24"+) is now a standard tile-size choice.

  • Details further down cover anything else that surface needs — corners, edge trim, whatever your project type calls for, each labeled with what it feeds into.

  • If a finish change you make is about to affect something else (say, switching to a large-format tile that changes how waste gets calculated), an amber ⚑ heads up banner explains what's about to happen before you save.

  • Waste % — how much extra tile to buy for this surface. The box shows the default it will use until you type your own, with the reason beside it — usually "10% · your default" (the waste % on the Materials tile in Pricing templates), or, if none is saved there, the standard for that tile and lay, like "15% · herringbone".

    A surface measured from a takeoff that printed its own waste shows that figure instead — "12.5% · as your takeoff printed", or "0% · the takeoff figure already includes it" if you used the takeoff numbers as printed.

    Type a number to make it yours; clear the box to go back to the default. Use … for the whole room and … for the whole project put the same number on every tiled surface in one tap, skipping any surface you typed your own number on. The waste is added to the tile that gets bought (and to thinset and grout) — never to the measured area, the square footage you charge for, or the labor. A surface with your own waste shows a small +15% waste tag on its tile.

  • Remove this surface sits at the bottom of the editor, with a quick confirm so you can't fumble it. It works on split surfaces too.

For a niche or anything else that can repeat, the sheet lists every instance with its own dimensions and finish, plus "+ Add" to log another one.

Splitting one surface into several

Sometimes one tile — "Shower walls," say — is really a few walls doing different things: a full-height back wall, a couple of side walls, maybe a half wall. Tap the surface and hit Split into surfaces, and you can break it into individual named surfaces, each with its own size, material, tile size, and pattern.

  • Name suggestions are right there — Back wall, Left wall, Right wall, Half wall, and so on — so you're not typing labels from scratch.
  • Each split surface carries its own size, entered as dimensions (in feet or inches) or a typed total, exactly like a normal surface.
  • The tile's headline number adds them up automatically. If the real total should differ from the sum — you're rounding, or accounting for an odd cut — flip on adjust total and type your number; the tile shows "adjusted from N · reset" so it's never a mystery where the number came from. Hit reset to go back to the automatic sum.

This is how you get accurate wall-by-wall pricing when the walls aren't all the same.

And the pieces carry through to the scope. When Biddy drafts the work, it sees each piece by name and can put the back wall and the side walls on separate lines — each line sized to its own piece, at its own tile and pattern — or keep the whole surface on one line. What it will never do is bill the same wall twice: if two lines end up claiming the same surface (say both say "shower walls" when one meant only the back wall), the second line's area for that surface drops to zero and the line says so, right under the title, so the total on the bid is the shower exactly once.

On the Bid page that line wears a warning — "Shares shower walls with line 1 — split the surfaces or one line will double-count. Not billed here." — with Change what this line covers underneath. That opens a picker in the same vocabulary as your room tiles: the whole surface, or just the pieces this line does. Give each line its own piece (or merge the two lines) and the warning clears on its own.

[!steps]

  1. Open Capture on the project page.
  2. Find the room and tap the surface tile you want to fix.
  3. Adjust dimensions (or flip to "type a total instead"), pick finishes, and fill in any Details rows.
  4. Save.
  5. Repeat for any other surfaces you want to override.

The moment you save an override, it's recorded as yours — BidCraft won't touch that number again on its own.

Fields that aren't showing

BidCraft only shows tiles for surfaces that make sense for your project type and what it's detected so far — a room with no shower won't show a shower floor tile.

If you need a surface that isn't there, use the "+ Add" tile at the end of the room's grid. It offers the surfaces your project type expects that haven't been added yet, plus a More surfaces section for common extras — Ceiling, Accent wall, Wainscot, Tub surround, Window sill, Threshold, Baseboard, and Floor or Wall tile where they apply. Need something else entirely? The custom option is a clean inline field right in the menu (no browser pop-up), and BidCraft won't let you add a duplicate of a surface that's already on the room.

How overrides interact with the AI

Once you've entered a number yourself, it's permanent — until you clear it. Re-analyzing the room, uploading more photos, or anything else BidCraft does won't touch it.

[!warning] Manual overrides ALWAYS win. The AI will never overwrite a number you typed in, even if you re-analyze with twenty new photos. This is by design — the contractor with the tape measure is right, full stop.

When to override vs. when to re-analyze

SituationBest fix
One specific number is wrongTap its tile and fix it directly
A surface is missingUse "+ Add" at the end of that room's grid
Lots of numbers seem offAdd a voice note with real measurements, re-analyze
You realize a niche is missingAdd it from the niche tile's editor, or record a note
The whole room feels offTake a few more photos, re-analyze

Next steps

Once your dimensions look right, the scope draft sits directly below the measurements in the same section — no hunting for the next step. Before you get there, BidCraft may ask you a few quick confirm-before-drafting questions if anything's still unclear; see Reviewing the scope of work for how those work. Take a look at Reviewing the AI findings to make sure the surfaces and materials are accurate, or jump to AI analysis troubleshooting if anything still looks suspicious.

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Still need help?

Email andy@businessupai.com and a real person on the BidCraft Tile team will get back to you. If you're signed in, you can also ask Biddy from any page in the app.